Posts Tagged ‘Assassin’s Creed’

Sony has announced its next-generation gaming console – the PlayStation 4 – at an event in New York.

Its new hardware is designed to offer superior graphics as well as new social features including the sharing of recorded gameplay clips.

It will succeed the PlayStation 3, which went on sale in 2006 and has sold about 75 million units.

The PS4 will eventually compete against Microsoft’s still-to-be-unveiled Xbox 360 successor and Nintendo’s Wii U.

Sony also confirmed a range of big-name software for the machine including Bungie’s upcoming “shared-world shooter” Destiny, which will include exclusive content for the PS4.

WatchDogsUbisoft’s WatchDogs was among the titles confirmed for the PlayStation 4

The developer’s previous title, Halo, helped drive sales for the rival Xbox platform.

A successful launch might spur on sales of Sony’s new televisions and other consumer electronics, helping turn around its fortunes.

Sony posted a 456.7bn yen loss ($4.9bn; £3.2bn) in its last financial year, marking the fourth year it ended in deficit.

But the firm has forecast a 20bn yen profit for the current financial year ending in March.

Sony said the console was “coming holiday 2013” suggesting it will go on sale in at least some countries in or around December.

It did not give any indication of its price nor did it show what the console would look like.

There was also no mention of whether the console would support 4K – or ultra-high definition – video. However, Sony told the BBC it would have more to say on this matter “at the appropriate moment”.

DualShock4 controllerThe new controller features a touchpad and a light so its movement can be tracked by a camera

PC-based chip

Sony described the machine as being like a “supercharged” PC.

It runs off an x86-based CPU (central processing unit) – similar architecture to that found in most desktop computers – and an “enhanced” PC GPU (graphics processing unit). Both CPU and GPU are designed by the US firm Advanced Micro Devices (AMD).

It comes with the new DualShock 4 controller, which includes a touchpad, a “share button” and a lightbar, which allows a separate camera to track its movement.

“This is a complete controller upgrade with touch, share and better responsiveness,” said Brian Blau, an analyst at the tech consultancy Gartner.

“The new controller is the key to a better PS4 experience. It has the ability to share content easily, and brings in a component of touch that allows even more ways to interact with games.”

The console also includes new hardware dedicated to video compression to make it a more social device.

Users will be able to pause a game, select a few minutes of recorded video of their most recent activity, and instruct the clip to be uploaded to a social network.

This will then occur in the background while they can return to their game. The firm said it wanted to make sharing video clips as common as it is today to share screenshots.

Another new feature is that gamers can let one of their friends connect to their machine and take control of their character to help if they have got stuck, or allow several friends to watch their live progress as spectators. This facility uses technology from Gaikai – a cloud-based service Sony acquired last year for $380m.

Gaikai’s technology is also being used to allow PS4 games to be streamed and played via the PlayStation Vita handheld console, which may boost its sales.

Sony said it was also exploring the possibility of using its Gaikai unit to allow PlayStation 3 games to be played on the new machine as well as other devices.

However, at the moment PS3 games will not run on the new console.

“The decision to not make the PlayStation 4 backwards compatible is disappointing and means the 5.5 million plus people who own a PS3 in the UK will essentially have to start their gaming collection from scratch,” said Alex Simmons, UK editor-in-chief of the gaming site IGN.

“PlayStation 3 games – and indeed PSone and PS2 games – will be available to download at some point, but most likely at an additional cost, which might turn consumers off.”

 

The next chapter of the New Super Mario Bros. series as well as high-profile names such as Call of Duty will debut alongside the upcoming successor to the Nintendo Wii.

Nintendo Wii U is here...

Nintendo Wii U is here…

The Japanese-based company revealed 23 games will be available when its Wii U gaming console hits stores in the U.S. on November 18.

Notable first-party titles arriving with Wii U include action game New Super Mario Bros. U and the party game NintendoLand, which features theme parks based on past Nintendo franchises.

Publishers including Activision, Disney Interactive, Electronic Arts, THQ and Ubisoft will release launch-day titles. Among the third-party titles listed: Call of Duty: Black Ops II, Assassin’s Creed III, Just Dance 4, FIFA Soccer 13 and Batman: Arkham City Armored Edition.

Nintendo says an additional 29 titles will debut before the end of March, including space epic Mass Effect 3, fitness title Wii Fit U and first-person thriller Aliens: Colonial Marines.

“We’re making sure that Wii U owners will have great games to play from the moment they open the box, and that a steady stream of fun new games is always on the way,” said Reggie Fils-Aime, Nintendo of America‘s president and chief operating officer, in a statement.

Also, Wii owners will get to play most of the games in their library on Wii U.

Launching Nov. 18, the Wii U comes in two varieties: an 8 GB white model ($299.99) with GamePad tablet controller, AC adapter, HDMI cable and sensor bar; and a 32 GB version in black that also adds a charging cradle, stand and copy of NintendoLand.

The device will also turn the GamePad into an advanced remote, allowing users to control their television sets using Nintendo’s TVii service.

The list of Wii U titles launching Nov. 18
Call of Duty: Black Ops II
Skylanders Giants
Transformers Prime
Wipeout 3
Disney Epic Mickey 2: The Power of Two
EA Sports FIFA Soccer 13
Tekken Tag Tournament 2: Wii U Edition
New Super Mario Bros. U
Ninja Gaiden 3: Razor’s Edge
Nintendo Land
Sing Party
Sonic & All-Stars Racing Transformed
Warriors Orochi 3 Hyper
Darksiders II
Assassin’s Creed III
ESPN Sports Connection
Just Dance 4
Rabbids Land
Your Shape: Fitness Evolved 2013
ZombiU
Scribblenauts Unlimited
Game Party Champions
Batman: Arkham City Armored Edition

 

Recently, I finally got a chance to play Assassin’s Creed II. It sold millions of copies, gained widespread critical acclaim, and… I found myself wondering why.

Not that it’s a bad game, necessarily, but if there’s one thing that defines this game, it’s the fact that the game is constantly inflicting arbitrary limits on you from the first frame. You can’t start the actual game proper until you talk to everybody in the room before entering the Animus. You can’t just climb up the towers to get to certain viewpoints, you have to follow a specific path laid out by the development team (or worse, unlock a mechanic to use). You have an open world but it’s deliberately limited until you finish certain memories, because God forbid we could unlock chunks of the map.

For me, the breaking point was an Assassin’s Tomb where you had to chase after a Templar who, of course, beat you to the goal. So you climb up to get into the room and fight the group. At this point I had throwing knives and a pistol.

And they were disabled. I couldn’t use two weapons to fight because the game had decided I wasn’t allowed to for no reason whatsoever except the game felt like it. This was immediately followed by a platforming section where you not only had to deal with the game’s imprecise controls but had to use an entirely new mechanic the game hadn’t introduced before this point.

Overrated or what?

The worst part is that this was hardly the only open-world action game that hit that year. inFamous and Prototype both were far less restrictive and frankly more fluid in getting around the world, and had better controls.

Again, it’s not a bad game, but it’s so unnecessarily restricted that I found myself wondering where the praise came from.

What about you? What game have you played and found maybe not bad, but baffled at the praise?

Ubisoft hasn’t been shy about revealing “Assassin’s Creed 3” footage and screenshots to eager fans. The latest clip from the third installment in the history-based franchise was revealed at San Diego’s Comic-Con festival, where new multiplayer screens and a walkthrough level was showcased.

“Assassin’s Creed 3” will take place in both New York and Boston, and will include historical landmarks from each location.

“The overall vibe of the city, the overall feel of the buildings around those landmarks is completely fresh,” Hutchinson said in the video.

Protagonist Connor will also be able to use hiding spots, such as wagons carrying bales of hay, to assassinate his victims. According to Hutchinson, “Assassin’s Creed 3” will also incorporate more side missions into the gaming experience. As players move through the levels, they will encounter characters that offer the opportunity to help them.

“As much as possible, we want to make the world feel alive and believable,” Hutchinson said.

The combat found in the game has been re-done “from the ground up,” and Connor’s specialty lies in using two weapons at the same time.

“We worked very hard on the flow of combat so your flow as a player is to continue your kill chain by using appropriate moves,” he said.

However, some revelations made at Comic-Con were not as positive for fans. Ubisoft has delayed the PC version of “Assassin’s Creed 3” past the targeted release date, but has not specified why. Hutchinson announced the news during a panel this week, and has said that PC version will be launched around the same time as console game.

Earlier this week, Ubisoft also revealed information about its upcoming PlayStation Vita title “Assassin’s Creed III: Liberation,” which was unveiled at E3 2012. A new trailer was officially released on Wednesday, and follows the new female assassin, Aveline, as she leaps around the city of New Orleans. The game will take place in the year 1765, right in the heart of the Revolution, which means players are likely to see some overlap with Connor’s storyline. “Assassin’s Creed: Liberati

on” is set for a release date of October 30 along with “Assassin’s Creed 3.”